Every few years a technology comes along that helps learning opportunities evolve. Examples include the computer, the internet, the mobile device and now the Microsoft HoloLens. This wearable computer comes packed with ample storage, spatial audio, all-day (school day) battery and is comfortable enough to wear for hours. The limited apps already available (mostly free to education) are jaw-dropping, inspiring "Oooohhs" and "Aaaahhhs" from adults and students. If students and teachers simply just consumed the media being made for this device it would be revolutionary. But, the Microsoft HoloLens offers so much more!
Apps like ActionGram, HoloTours, and RoboRaid offer tools for learning and creative entertainment that can keep users learning for hours. ActionGram offers hologram special effects possibilities for budding film makers and HoloTours takes virtual field trips to a level unimaginable 5 years ago. RoboRaid and other games can work up a sweat for users and may represent the future of physical education. Being digital consumers is perfectly fine and with these apps for the HoloLens and are certainly suggested for classrooms. However, it is when we turn to student development and STEM education that the team at Microsoft really earn their stripes!
Engineering and STEM education get a major lift from Sketchup's Viewer App that allows students to use Sketchup 2016 Pro or later to create 3D representations of anything and using the HoloLens view them in the learning environment for further exploration and refining. The above video shows an example of what my students see as they examine their creations in all sizes in the classroom. The next series of media show a Vimy Ridge 100th Anniversary Memorial being manipulated and explored easily with Sketchup Viewer for HoloLens.
Consuming and creating hologram media offers the highest possible student engagement opportunities in education. In future blogs I will write about our experiences creating holograms with Unity 3D. If first impressions last forever then HoloLens will benefit for a very long time!
Special thanks to Sketchup for supporting our program with Sketchup Viewer for HoloLens and to Brilliant Labs for supporting our HoloLens program.
I'm an experienced Global Minecraft Mentor, Published Educational Researcher, Microsoft Innovative Educator Fellow, Apple Distinguished Educator, TeachSDGs Ambassador and grade 6-12 technology teacher. @BBTNB